var e = require;
var t = module;
cc.Class({
    extends: cc.Component,
    properties: {
        ActiveGroups: {
            type: cc.Node,
            default: []
        }
    },
    start: function() {
        for (var e; e <= this.ActiveGroups.Length; e++) this.ActiveGroups[e].active = !1;
        var t = Math.round(Math.random() * (this.ActiveGroups.length - 1));
        this.ActiveGroups[t] && (this.ActiveGroups[t].active = !0)
    }
})